![]() ![]() ![]() The volume of fluid contained in a fluid box is a value between 0 and the maximum volume. The vessels automatically connect to each other if their inputs/outputs are adjacent (pipes connect to all directions) and allow fluids to flow between them. In the game, fluid is held in entities that behave as vessels (fluid boxes) of a defined size (volume). When the player picks up a structure that contains fluids, the contained fluid will try to flow into connected structures and any excess fluid that does not fit is destroyed. They cannot be spilled or even dumped in a lake, and are counted in continuous fractions, rather than discrete integers. Fluids cannot be carried by the player, moved using inserters, dropped on the ground, nor stored in chests, unless the fluids are stored in barrels. ![]()
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